International Crisis Stability War Game @ Stanford University
An international crisis war game about how conflict in the cyber domain impacts the risk of nuclear war was conducted at the Hoover Institution. The war game was coordinated by Jacquelyn Schneider who developed the game with former colleagues at the US Naval War College, as an alternative to traditional methods like surveys and interviews for studying rare and catastrophic scenarios.
H. R. McMaster, Hoover senior fellow and former US national security adviser, gave opening remarks during the session, telling players that war games help researchers, as well as practitioners in government and the private sector, better understand the nature of competition between states and nonstate actors in the modern, technologically driven, international environment.
Get In Touch
Did you use our materials or are interested in more of this research? Email ICWG Series lead, Jacquelyn Schneider.
PUBLICATIONS AND SSRN PAPERS:
- A Lot of Cyber Fizzle, but not a Lot of Bang: Evidence about the Use of Cyber Operations from Wargames, March 4, 2022
- Cyber Operations and Nuclear Use: A Wargaming Exploration, November 8, 2021
- Wargaming as a Methodology: The International Crisis Wargame and Experimental Wargaming, January 26, 2021
RELATED COMMENTARY OR REFERENCES TO WARGAMES AND PAPERS:
- The Biggest Cyber Risk in Ukraine? How Russian Hacking Could Threaten Nuclear Stability, via Foreign Affairs, March 7, 2022
- Will war in Ukraine lead to a wider cyber-conflict?, via The Economist, February 23, 2022
- What the U.S. Should Learn From U.K. Cyber Strategy, via The Wall Street Journal, December 22, 2021
- Is it ethical to make — and play — war games?, via Financial Times, November 28, 2022